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Robotics Lab - Interactive Experience in UE4

Robotics Lab Experience

This is a team project work completed in the course Advanced Pipeline Production in Animation and Game Art

Our team built an interactive experience in a scientist's robotics Lab, where a murder just happened, and there lied hidden threats...

I mainly worked on rigging and animating all the robots in this scene, as well as creating part of the environment assets. And here are more details for rigging in this project:

Team Overview:
Yang Lei - Tech Art (Mat, Anim)
Tianheng (Evelyn) Sun - Rigging, Animation, Environment art
Rain Du - Concept art, Tech art (VFX), Environment art
Ryan Zhang - Environment art, Tech Art & Timeline
Arianna (Anran) Gong - Robots creation, Room material creation